Post-Game Report: Turning "AI Anxiety" into an Actionable Playbook
How we ended the "analysis paralysis," aligned a C-suite, and built a clear path forward.
Project Snapshot
The Client
Global Packaging Co
The Problem
"Brilliant Chaos." The C-suite was stuck in "analysis paralysis" over a new, high-stakes AI product.
The Play We Ran
The "AI Transformation Film Session"
The Win
An aligned exec team and a clear, "scrappy" AI game plan.
The Scouting Report: The Challenge
The leadership team was in the classic "brilliant chaos" trap. They had a massive AI opportunity, but every executive was running a different play.
One group wanted a standalone product; another wanted to integrate it into their main portfolio. The result? Total "analysis paralysis." They were debating in circles, and the game clock was running out. They weren't just misaligned; they were stuck.
The Game Plan: How We Ran the Play
They didn't need another 100-page report. They needed a coach to blow the whistle and run a drill. We ran two key plays from the Misfit Island playbook:
Play 1: The "AI Film Session" (Our Discovery & Scouting)
We had to cut through the internal debates by looking at the "game tape"—real data. I ran the "scouting" (contextual research, media scans, competitive analysis) to ground the entire team in what was actually happening in the market, not just in their own heads.
Play 2: The "Scrappy Sprint" (Our Alignment Workshop)
We needed to get the C-suite aligned, but they didn't have time for a traditional 5-day offsite. So, we adapted the playbook. We designed a "distributed sprint"—a series of high-intensity, half-day "practices" over several weeks. This "scrappy" format fit their schedules and forced them to move from debate to decision.
The Final Score: The Results
We didn't just deliver a deck; we delivered a win.
One Team, One Playbook
The 'brilliant chaos' ended. The C-suite finally aligned on a single, unified AI strategy and product path.
A Clear 'Game Plan'
We delivered a 'scrappy' innovation map. This became their official playbook for how the product would evolve, guiding all near-term and long-term moves.
A New Drill They Can Run
We proved our 'scrappy sprint' model works. They now have a new, repeatable 'drill' for solving complex problems in the future.
A 'Scouting' Department
We helped them build a dedicated research panel—their new 'scouting' operation to get a direct line to their market for the next play.
Coach's Notes: What This "Game" Taught Us
1. "Film" Doesn't Lie
The fastest way to end a "locker room" debate is to show the game tape. Our external research (the "film") cut through the internal opinions and forced the team to confront reality.
2. Scrappy Beats "Perfect"
The "perfect" 5-day offsite was never going to happen. The "scrappy" half-day sprint did. A good plan, executed now, is always better than a perfect plan executed never.
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